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Senin, 20 Mei 2013

HOW TO SIMULATE A BOUNCING BALL USING C++

HOW TO SIMULATE A BOUNCING BALL USING C++ - welcome to the blog Software Gadget the end of this much calm product information launcing, yes every day there are always products that are removed from various brands, both physical hardware products and software that need new knowledge to use it, well now we will discuss first about HOW TO SIMULATE A BOUNCING BALL USING C++ as you search we have collected a lot of data to make this information as complete as possible for you, please read:

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HOW TO SIMULATE A BOUNCING BALL USING C++

HEllo!!
Bouncing ball simulation is really interesting in C++. It uses the header file <graphics.h> for drawing the ball, and here we also use http://ramblingsofker.blogspot.com /2013/05/using-delay-function-in-c.html">the delay function for displaying the ball in different places.
The header files used : < graphics.h> , <stdio.h>, <conio.h> , <iostream.h>, <dos.h>, <stdlib.h>
the source code is not that hard to understand if you know how to use graphics in C++.
Otherwise it's a little complicated, again 'copy-paste'.


here is the source code:



That's it, there is nothing you can do in this simulator, other than watching it bounce.

Thank you
cheers !!
keep coding..





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